Moonchild
From RaidWiki
Static encounter, stands in middle of water fountain. Once fight initiated he summons 3x Ghost of Dawn, they go to south tower to call Sunchild for help. With first pull Sunchild spawns in South Tower and stays there afterwards. Once any of ghosts reaches south tower, Sunchild comes.
Health: 500k HP
Resists: none (crush)
Attack type:
- Crush, Cold
- AOE Chilling Mist, cold, ~3k, min recast 50secs, short range
Spawns 3 Ghosts of Dawn at the very moment of pull by fountain on south side. They are 3 and very fast moving, weak to fight, each separate encounter. If you manage to attack them they will not proceed to South Tower. If single person attacks them and they kill that player, they will still stop on the spot, no need to kill them, they will not proceed to South Tower. If another pull is needed, new set of 3 will be summoned no matter whatever the previously summoned ghosts are still alive or not.
It is absolute priority to stop those ghosts. They run generally on the path, but cut some corners and get to green, so might generate -target not visible- message at some points. Aproach we used is to synchronize pull with finish of casting some cross-encounter AOE spell at ghost spawn point, catches them well. Still have back-up players on the way to South Tower to stop those that will escape. If you dedicate three groups that will catch ghosts and one group to pull, it is worth it. The other groups can join pull group half a minute later once ghosts are secured. You do not want Sunchild to mess with you while fighting Moonchild, trust us.
+3x Ghost of Dawn
Health: 25k HP
Resists: none
Attack type: Crush ~700 on tank
Is summoned by Moonchild to call for help Sunchild.
Known drops:
- \aITEM 1690003572 -674241575:Wish-Forged Pauldrons\/a
- \aITEM -166070405 -1609313269:Leggings of Silvershadow\/a
- \aITEM -1595504802 -278400060:Ancient True Silver Gauntlets\/a
If any of the ghosts reach South Tower Sunchild comes to help Moonchild. Otherwise it stands there in non-aggro version until you either kill it or zone out.
